7/1/2023 0 Comments Starbound orcanaPlease offer any feedback you may have in the discussion thread. NOTE: You will need a race extension mod for this to work. Glowing rune and/or Greek alphabet tiles (Possibly even an alphabet of my own design?).New Orcana fossils (with fossil collection entry).New recipes using new farmables (with cooking collection entries).3 new farmables (2 new plants and farmable ember coral).Orcana colonists (villager, merchant, chef, guard, and a new Orcana Scholar Merchant).4 starting outfits - toga, active, formal, and casual (all craft-able with the spinning wheel.).Craft-able boltguns for all tiers with custom projectiles.Character customization with options for fin styles, patterns, and pattern colors.Bioluminescent strips (as illustrated in the ship design below) will be prevalent in their architecture and will serve to illustrate the nature of their technology. Orcana technology is derived from biochemical principles and they can harness the potential power from those kinds of reactions. Think mostly Greco-Roman with a high-tech vein. The cultural theme for these guys is advanced Atlantean. (I use the reduced version :P) Also, basically any mod that uses the quickbar mini mod is probably good to have at this point.A benevolent race of anthropomorphic porpoise-like beings that strive for advancements in knowledge and enlightenment. The blood mod is a good companion to that if it sounds like the kind of thing you want in your game. Theres a load of great smaller tweak mods too, silent monster agro is surprisingly nice to have, I basically need it these days. My personal fave is the familiar race 'cause I'm f u r r y t r a s h through and through. Theres also many great race mods out there- the saturnians and Orcana come to mind, so too with the hive race. those three are absolutely spectacular.Īlso if want your game to have a slightly darker vibe I'd recommend United Systems Expansion, it add loads of awesome content built around making the universe more wartorn and unsafe, with large focus on humans. XS mechs ans ZZ Mech modifications is an absolute must for a vehicle fan, same story with the WolFen FLCN 11. If you decide to add these mods to your game, starting a new character will yield best results and is encouraged, but not necessary. Make the Saturnians a Cuter Yet Mothy Race Good for both old and new players - as all the mods I've included here are well made, don't conflict with one another, and leave the game still feeling like Starbound. Some of them are for ascetic appeal, others add new content, while a few offer massive expansion and overhaul to the vanilla game. I've compiled a list of mod's I recommend subscribing to on Steam / downloading. News Images Livestream Patch Notes Build Let's Play Question Fan Art Modding Discussion Video Nightly Spoilers High quality posts have a chance of being featured in the Starbound Dev Blog! If you wish to make text into a spoiler, you may do that like so: (/spoiler)Įach week /r/Starbound hosts a Build of the Week thread (BotW) with the build topic changing weekly. I know for a fact that the saturnians race mod has both villages and tentants. felin adds two different villages, and probably has tenants as well. Follow reddit's self-promotion guidelines ( additional note). orcana adds in (admittedly WIP) villages to antarctic planets, alongside microdungeons, and presumably the new furniture the mod adds has tenants attached.You’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe! Latest stable update: August 7th, 2019 Take on the role of a character who’s just fled their home planet, only to crash-land on another. Starbound is a 2D extraterrestrial sandbox adventure game developed by Chucklefish, a London-based independent game studio!
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